Zigzagzigal's Guides - Civ Summaries (Vanilla) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. 2. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Introduction. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong science output. Here, I detail Zulu strategies and counter-strategies. Pre-Rise and Fall content packs. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Introduction. The time shall come when tradition shall fail us. Back to the list of districts The Industrial Zone is a District in Civilization VI, dedicated to production and industry. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. This guide goes into plenty of detail about Greek strategies, uniques and how to play against them. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Rome is a civ that matures quickly - the civ ability, Trajan's ability, the early-arriving Roman Fort and the Bath UD all help Rome to achieve things that would take longer for most. Rise and Fall Expansion. If you're running a theocracy, purchasing a knight with faith costs, I think, 455 faith. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. ) need lots of land, so should go for a dispersed. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. Introduction. 238 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. The stronger they are, the further they may fall. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. That's why I don't like talking about build orders and the like; it's not particularly fun. Hidden: Even if Greek units end their turn within neutral, unfriendly or hostile city-state borders, Greece will not lose Influence (Civ5) Influence with them and the units will heal as if they were on friendly territory. Start bias: Jungle. Seeking to maintain. Introduction. Here, I detail Swedish strategies and counter-The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. Following this guide requires the Gathering Storm expansion. Norway. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - Khmer (Vanilla) By Zigzagzigal. The powerful become complacent, and ignore the details that may make their realm stronger. Here, I detail English strategies and counter-strategies. Introduction. For example, Sumeria might get a 9/10 for science, but a 7/10 for domination, which makes it pretty suitable for both. Here, I detail Chinese strategies and counter-strategies - for all leaders. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Zigzagzigal's Guides - Russia (GS) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. It further adds +1 Culture if built on Floodplains, +1 Culture with Natural History, and +2 Culture if placed next to a Wonder. Korea's Hwacha). Khmer (Jayavarman VII) There are only two civilizations in the Prince tier: Chandragupta’s India and Jayavarman VII’s Khmer. Pre-Rise and Fall content packs. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. 35 comments. Requires the Khmer and Indonesia Civilization and Scenario Pack. Cowards who would spill every. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. It requires Apprenticeship. If you want to introduce someone to Civ 6, Japan's a good civ for their first game as it's easy to learn, versatile but not overpowered. But the abilities around levying units are far and away the best ability on their list. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. < > 15 Comments Jac Oct 18,. Thankfully, the most recent patch buffed Keshigs which helps make up for their later arrival relative to. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Persia is best at domination and cultural victories. . Dan Western. . Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. A complex and versatile civ, Poland offers tools to help with the cultural, domination and religious games alike. Back to Leaders (Civ6) "Eternity was in our eyes and lips. Greece has a good start, very strong culture and is one of the game's easier civs to learn. Start work on it in as many cities as. If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Zigzagzigal's Guides - Poland (GS) By Zigzagzigal. Mongolia. . Upon generation, the map is split into. Khmer is not a leader, it's a Civ. . The Dutch work well with rivers and coastal tiles alike, though they can perform effectively with fewer river tiles than the likes of the Khmer, and fewer sea tiles than the likes of Indonesia. Hello again! I made a post a bit ago about what civ to try. Right, ME detail Khmer strategies and counter-strategies. Getting an early religion is much less of a hassle thanks to the bonus to food and housing from Holy Sites. 41 ratings. The Khmer are the best civ in the game at doing that. Zigzagzigal's Guides - Arabia (R&F). Portugal's Civ 6 design is a great refinement on the similar gameplay of Civ 5. National Park mechanics []. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Pre-Rise and Fall content packs. Here, I detail Chinese strategies and counter-strategies. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Terminology used in this guide and not in-game is explained here. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Michel and St. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. I felt like making a list of some the most overpowered strategies and game setting combinations in Civ 6. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Content from any DLC pack released between the base game and Rise and Fall is marked as such. The following is a list of natural wonders in Civilization VI and its expansions. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Here, I detail Russian strategies and counter-strategies. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions This makes me think it might be better to reintroduce Civ 4's "state religion" mechanic, where every civ has a choice of what is considered their main religion, and that religion spreads a bit faster within their borders/127. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. An early religion increases the chance of getting. (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Here, I detail Khmer strategies and counter-strategies. Introduction. Following this guide requires the Gathering Storm expansion. Khmer has a niche domination strat by taking the Warrior Monks belief and using the amazing faith output and the Domrey to dominate the medieval and reneissance eras. France offers a wonder-heavy route to cultural victory. Pre-Rise and Fall content packs. The Khmer need into have a river, mountain or loc a painted away from a city centre, the for is tile to have eligible stain for farms adjacent to it. Introduction. Shall immortality come from shows of strength, from rage against the gods. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. But their real bonus is the +1 movement point. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. You can choose to push for religion or warfare early on. Rise and Fall Expansion. Zigzagzigal [author] Aug 7, 2017 @ 2:41am. The Dutch can expand quickly in the early game, reap the cash rewards and unleash a powerful navy upon the world. Persia/Macedon, Khmer/Indonesia) is marked as such. All that being said, good investment into river-heavy locations can give you amazing production, good culture yields and decent science even in. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. . Zigzagzigal's Guides - Khmer (R&F) by Zigzagzigal. The leaders in this tier are all fine, dependable choices to take into Multiplayer. Qhapaq Ñan improvements provide you with visibility in neutral lands, though other civs can convert them to their side by taking the tile. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Following this guide requires the Gathering Storm expansion. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and. Across Europe, heresy has been spreading. Hostilities may end, but blame and growing distrust may once. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Award. Zigzagzigal's Guides - Mongolia (GS) By Zigzagzigal. The richest civ in the game, Mali downplays production in favour of gold and faith when developing an empire. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This change was applied to all applicable versions, unlike Gathering Storm's buff to the Tsikhe building. Phoenicia is one of the game's best colonisers, but unlike civs like England and Spain, there's a big emphasis upon colonising your own continent - at least, at first. Immunity to surprise wars always gives you at least five turns warning early in the game, allowing you to focus less on defences and more on expansion. Egypt's demanding start can eventually lead to great cultural and religious power. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. Must be constructed adjacent to an Aqueduct. The Aztecs are a great example of good civ design in Civ 6. . The Burial Grounds enhancer belief is useless to the Khmer as a consequence of having the ability inherently. This guide goes into plenty of detail about German strategies, uniques and how to play against them. Here, I detail Brazilian strategies and counter-strategies. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. Here, I detail Khmer strategies and counter-strategies. The "Other Guides" section of every Vanilla guide has links to every other Vanilla guide. Introduction. The Acrobats' Guild and Sporadic Agility Contracts. the temptation of a chariot rush. To play as Nubia, you must have the Nubia Civilization and Scenario Pack. Great Zimbabwe (Renaissance era,. This guide introduces all the Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Some notable changes to Japan since a few patches ago and Rise and Fall's release include: The cost of Samurai has been cut from 180 production/720 gold/360 faith to 160/640/320. Here, I detail Zulu strategies and counter-strategies. Pre-Rise and Fall content packs. The Outline details the mechanics of how the civilization’s unique features work and what their start bias is if they have one. Add the Grand Master's Chapel and Theocracy and the Crusade belief and you have a militant theocracy that can churn out some pretty impressive numbers of fast melee units and. Kampungs start by adding +1 production and +1 housing. Hear this message and know there is yet hope. (Canada can also use its unique unit, the Mountie, to establish National Parks. Zigzagzigal's Guide to Siam (BNW). With so many expansions added, Civilization 6. Terminology used in this guide and not in-game is explained here. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. But I still have some difficulties playing on Deity, especially when going for a Cultural Victory. owl khmer owl bird. Here, I detail Khmer strategies and counter-strategies. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Pre-Rise and Fall content packs. We're up to 3 food, 1 production, 1 gold and 1 housing. With a good exploration bonus, they get a decent start going to help you get there. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Pre-Rise and Fall content packs. Khmer-English dictionary . Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. They are available with the Khmer and Indonesia Civilization & Scenario Pack, which was released on October 19, 2017. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and. Capital: Honolulu. Rise and Fall Expansion. Note: This guide requires the Rise and Fall expansion and the Khmer and Indonesia Civilization and Scenario Pack. Here, I detail Khmer strategies and counter-strategies. u/zigzagzigal has done a very thorough analysis of both vanilla and R&F strategy, so I highly recommend reading what he has to say. I have learnt a lot about non-fiction writing, and here's my little guide to writing guides: Give people an idea of what they can do and achieve; don't be overly prescriptive. Introduction. They are led by Gitarja, under whom their default colors are dark red and turquoise. Award. For China, chasing up boosts becomes even more important. Every civ has interesting lesser-known tricks and features. Following this guide requires the Gathering Storm expansion. Requires the Khmer and Indonesia civilization and scenario pack. Lily_Lancer Deity. Mont St. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which. . By Zigzagzigal. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Mbande's leader ability is flat-out better than Mvemba's in most situations, but also doesn't create a substantially different game. The thing is gold is near worthless when measuring the value of a tile yiled. The stronger they are, the further they may fall. . The waves surged towards the shore,. Following this guide requires the Gathering Storm expansion. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Zigzagzigal's Guides - China (GS) by Zigzagzigal. Rushing out 3 slingers 2 warriors and killing someone with a slinger for the archery boost is key. As a good hypothetical example, imagine the game has just begun, and it takes 10 turns for both China and a competing civ to unlock Sailing. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 •. When we were outnumbered, in a time of great need, we triumphed. Here, I detail Khmer strategies and counter-strategies. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. One thing this allows Georgia to do is place cities more aggressively, knowing they can be quickly fortified. This Civ 6 Guide is for deity and unlike Civ 6 reddit, this is a video series on Vietnam led by Ba Trieu. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Civ 6 Arabia Strategies. Introduction. As previously stated, the vast majority of people even skip Religious Settlements in favor of River Goddess. . Following this guide requires the Gathering Storm expansion. Zigzagzigal [author] Jul 27, 2017 @ 1:11pm. TIL that Alexander and Ramkhamhaeng have hidden abilities. The Khmer are best at cultural and religious victories, and their strengths at both are closely intertwined. By Zigzagzigal Zigzagzigal's Favorites Screenshots Artwork Videos Workshop Items Merchandise Collections Guides. Following this guide requires the Gathering Storm expansion. All that being said, good investment into river-heavy locations can give you amazing production, good culture yields and decent science even in. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 35 ratings. Pre-Rise and Fall content packs. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which. Even some of the bigger updates (like the one that accompanied the Khmer/Indonesia pack) could be fairly easily integrated into existing guides within a day or two. Pre-Rise and Fall content packs. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Mongolia is the ultimate mounted unit warmonger, and can rip apart the plans of diplomatic Civs to shreds. Another Siamese kingdom,. Zigzagzigal's Guides - Kongo (R&F) By Zigzagzigal. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. The Acrobats' Guild. g. Iniciar sessão Loja Comunidade Apoio Alterar idioma Ver versão para computadores. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. . It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Unique Visitors. It's the longest individual civ guide I've ever made partially due to the uniqueness of Eleanor's leader ability, and partially due to the fact it was already long in its Rise and Fall guise. 77 ratings. China has early access to Canals! Canals are expensive, so it's best to wait until you're cleaning up the last early wonders before building them. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. < > 5. Producing relics in greater volume than any other civ, the Khmer can simultaneously play the cultural and religious games. As it stands, the civ has basically all the upside of Mali with none of the. Zigzagzigal's Guide to the Netherlands (BNW) By Zigzagzigal. Here, I detail Babylonian strategies and counter-strategies. Aug 21, 2013. Pre-Rise and Fall. Settling a second city early and getting Monuments up will help you get to Oligarchy faster, which will be really useful as Immortals are the only unit with a ranged attack which gains from it. Rise and Fall Expansion. This guide goes into plenty of detail. 3. Strategy []. . Through great leadership, the powerful armies of Macedon shall conquer to the edge of the world, adapting and. It's been tricky to put together because of all the stuff I kept having to go back and check along the way. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. All wall types have also been buffed to offer more outer defences. . 27 ratings. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. By. Rise and Fall Expansion. 27 ratings Zigzagzigal's Guides - Khmer (R&F) By Zigzagzigal Producing relics inside further volume than any other civ, the Khmer can simultaneously play the. 3. The Mapuche can take down civs in the peak of their power, but you need to be willing to react quickly as each era begins. Rise and Fall Expansion. First thing to consider is if you're near rainforest, desert, or. Yep! I've also covered every civ in Civ 6 prior to Gathering Storm, and will eventually get around to those! suab12 • 5 yr. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Introduction. The quest for immortality is the greatest of all pursuits. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. Naval units entering it gain the "Mysterious Currents" ability, granting +1 Movement, and are immediately teleported to an Ocean tile on the opposite side of the world. Following this guide requires the Gathering Storm expansion. Unlike when leading Mongolia, Kublai Khan when leading China has to see trade routes to completion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. . The idea was to play Deity, as Immortal has become too easy lately. The Netherlands is a flexible and productive civ that benefits from rivers, lakes and seas alike and can cheaply defend against flooding. This guide goes into plenty of detail about Iroquoian strategies, uniques and how to play against them. Notes. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Following this guide requires the Gathering Storm expansion. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Khmer - Unusually for a faith-focused civ works best with huge cities. Pre-Rise and Fall content packs. The Kongolese civilization ability is Nkisi, which gives them +2 Food, +2 Production, +1 Faith,. Here, I detail Dutch strategies and counter-strategies. Requires the Khmer and Indonesia Civilization and Scenario Pack. Both civs get the eureka. ; It provides 2 Amenities to the City that owns it. Iniciar sessão Loja Comunidade Apoio Alterar idioma Ver versão para computadores. Zigzagzigal's Guides - Gaul (GS) By Zigzagzigal. Ecstatic Scottish cities have +20% science and production compared to cities that are not, but the +2 Great Scientist and Engineer Points on offer can be even. Strategies/Tricks. Content from other DLC packs (Poland, Vikings, Australia, Nubia, Khmer/Indonesia) is marked as such. It's a tricky Civ to get the hang of, but this guide goes. Gandhi’s bonuses discourage other civs from waging wars against him, so you can peacefully focus on acquiring a religion. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Pre-Rise and Fall content packs. Size. Generally, it's more cost-effective to use Builder charges than Military Engineer charges for them. Start bias: Coast. Aztec Builders and Military Engineers are both able to rush 20% of the production of Aqueducts, Dams and Canals. . Zigzagzigal Before anyone asks, the Maori don't have an intrinsic start bias - their ocean start is all tied to Kupe's leader ability and has a few unique mechanics to set it apart: Biases boost the chance of having your starting Settler close to a certain tile, but Kupe's leader ability specifically places them in ocean (if a different civ had. I know that Voidsingers & Owls are by far the best societies, and in most cases any civ should choose them, but I've tried to distribute it a little more evenly. Pre-Rise and Fall content packs. ) do not need much land to make use of their cultural bonuses, and as such can be perfectly fine with a compact empire. Khmer is a solid combination of religion and culture thanks to the leader bonus of culture bombing nearby tiles when finishing a holy site. Choose from 2700+ Khmer graphic resources and download in the form of PNG, EPS, AI or PSD. Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. Σύνδεση ΚατάστημαScotland is best at scientific victories. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. World's largest civilization (have 3 more cities than next biggest rival) Settle within 2 tiles of a natural wonder. Korea will often have the game's highest science output for the first few eras, and will still be competitive until the end of the game. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Pre-Rise and Fall content packs. Hungary's civ ability only affects tiles that are adjacent to the city centre but on the other side of a river, and as Encampments cannot be next to the city centre, they can't gain from Hungary's civ ability. This ability increases Culture, Food, and Faith from friendly and allied city-states. The Khmer have the means to grow enormous cities, and will be rewarded with extra culture, faith and tourism. Introduction. The Ethiopians' civilization ability is Aksumite Legacy, which provides each city with extra Faith for each. . What is the point of a National Park in Civ 6? It provides tourism equal to the appeal of the tiles included in it, and thus can be an important part of a strategy pursuing a Cultural Victory. From that the Indonesians can create more faith than pretty much anyone else. Following this guide requires the Gathering Storm expansion. Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. The sins of the Earth shall be met with divine punishment, and it falls upon us to deliver it. Introduction. 153 ratings. When even the greatest monuments no longer inspire, when the. 15 mins of light stretches. Michel (Medieval era, Divine Right civic) - In conjunction with Cristo Redentor, a great way to turn a religious advantage into a cultural one. Basil's Cathedral wonders. Pre-Rise and Fall content packs. praying bible. With the additional food and amenity from Aqueducts as. Pre-Rise and Fall content packs. Pre-Rise and Fall content packs. Note: This guide requires the Rise and Fall expansion. Babylon has a completely unique interaction with the technology tree and can use that advantage to get to key wonders, military units and era objectives first. Poland's Winged Hussar wipes the floor with nearly every other Renaissance-era land unit, while their powerful Unique Ability gives them a great degree of flexibility. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The Mayans use religion and science together to achieve their aims. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Zigzagzigal.